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#include <IParticleFadeOutAffector.h>
Inheritance diagram for irr::scene::IParticleFadeOutAffector:

Public Member Functions | |
| virtual f32 | getFadeOutTime () const =0 |
| Gets the amount of time it takes for each particle to fade out. | |
| virtual const video::SColor & | getTargetColor () const =0 |
| virtual E_PARTICLE_AFFECTOR_TYPE | getType () const |
| Get emitter type. | |
| virtual void | setFadeOutTime (f32 fadeOutTime)=0 |
| Sets the amount of time it takes for each particle to fade out. | |
| virtual void | setTargetColor (const video::SColor &targetColor)=0 |
Definition at line 16 of file IParticleFadeOutAffector.h.
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Gets the amount of time it takes for each particle to fade out.
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Gets the targetColor, i.e. the color the particles will interpolate to over time. |
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Get emitter type.
Implements irr::scene::IParticleAffector. Definition at line 35 of file IParticleFadeOutAffector.h. References irr::scene::EPAT_FADE_OUT. |
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Sets the amount of time it takes for each particle to fade out.
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Sets the targetColor, i.e. the color the particles will interpolate to over time. |
| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Jun 1 07:59:19 2008 by Doxygen
(1.4.2) |