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irr::scene::IShadowVolumeSceneNode Class Reference

Scene node for rendering a shadow volume into a stencil buffer. More...

#include <IShadowVolumeSceneNode.h>

Inheritance diagram for irr::scene::IShadowVolumeSceneNode:

irr::scene::ISceneNode irr::io::IAttributeExchangingObject irr::IReferenceCounted List of all members.

Public Member Functions

 IShadowVolumeSceneNode (ISceneNode *parent, ISceneManager *mgr, s32 id)
 constructor
virtual void setMeshToRenderFrom (const IMesh *mesh)=0
 sets the mesh from which the shadow volume should be generated.

Detailed Description

Scene node for rendering a shadow volume into a stencil buffer.

Definition at line 17 of file IShadowVolumeSceneNode.h.


Constructor & Destructor Documentation

irr::scene::IShadowVolumeSceneNode::IShadowVolumeSceneNode ISceneNode parent,
ISceneManager mgr,
s32  id
[inline]
 

constructor

Definition at line 22 of file IShadowVolumeSceneNode.h.


Member Function Documentation

virtual void irr::scene::IShadowVolumeSceneNode::setMeshToRenderFrom const IMesh mesh  )  [pure virtual]
 

sets the mesh from which the shadow volume should be generated.


The documentation for this class was generated from the following file:
The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated on Sun Jun 1 07:59:20 2008 by Doxygen (1.4.2)