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#include <IAttributeExchangingObject.h>
Inheritance diagram for irr::io::IAttributeExchangingObject:

Public Member Functions | |
| virtual void | deserializeAttributes (io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) |
| Reads attributes of the object. | |
| virtual void | serializeAttributes (io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const |
| Writes attributes of the object. | |
Definition at line 51 of file IAttributeExchangingObject.h.
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Reads attributes of the object. Implement this to set the attributes of your scene node animator for scripting languages, editors, debuggers or xml deserialization purposes. Reimplemented in irr::gui::IGUIElement, and irr::scene::ISceneNode. Definition at line 63 of file IAttributeExchangingObject.h. |
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Writes attributes of the object. Implement this to expose the attributes of your scene node animator for scripting languages, editors, debuggers or xml serialization purposes. Reimplemented in irr::gui::IGUIElement, irr::scene::IParticleAffector, irr::scene::IParticleEmitter, and irr::scene::ISceneNode. Definition at line 58 of file IAttributeExchangingObject.h. |
| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Jun 1 07:59:16 2008 by Doxygen
(1.4.2) |