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#include <SExposedVideoData.h>
This data can be retrived by IVideoDriver::getExposedVideoData(). Use this with caution. This only should be used to make it possible to extend the engine easily without modification of its source. Note that this structure does not contain any valid data, if you are using the software or the null device.
Definition at line 25 of file SExposedVideoData.h.
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Pointer to the IDirect3D8 interface.
Definition at line 46 of file SExposedVideoData.h. |
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Pointer to the IDirect3D9 interface.
Definition at line 32 of file SExposedVideoData.h. |
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Pointer to the IDirect3D8 interface.
Definition at line 49 of file SExposedVideoData.h. |
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Pointer to the IDirect3D9 interface.
Definition at line 35 of file SExposedVideoData.h. |
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Private GDI Device Context. Get if for example with: HDC h = reinterpret_cast<HDC>(exposedData.OpenGLWin32.HDc) Definition at line 61 of file SExposedVideoData.h. |
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Permanent Rendering Context. Get if for example with: HGLRC h = reinterpret_cast<HGLRC>(exposedData.OpenGLWin32.HRc) Definition at line 65 of file SExposedVideoData.h. |
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Window handle. Get with for example HWND h = reinterpret_cast<HWND>(exposedData.D3D9.HWnd) Definition at line 69 of file SExposedVideoData.h. |
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Definition at line 75 of file SExposedVideoData.h. |
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Definition at line 76 of file SExposedVideoData.h. |
| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Jun 1 07:59:24 2008 by Doxygen
(1.4.2) |