| Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members |
#include <IParticleAnimatedMeshSceneNodeEmitter.h>
Inheritance diagram for irr::scene::IParticleAnimatedMeshSceneNodeEmitter:

Public Member Functions | |
| virtual const IAnimatedMeshSceneNode * | getAnimatedMeshSceneNode () const =0 |
| Get Mesh we're emitting particles from. | |
| virtual bool | getEveryMeshVertex () const =0 |
| virtual f32 | getNormalDirectionModifier () const =0 |
| Get the amount that the normal is divided by for getting a particles direction. | |
| virtual E_PARTICLE_EMITTER_TYPE | getType () const |
| Get emitter type. | |
| virtual bool | isUsingNormalDirection () const =0 |
| Get whether to use vertex normal for direction, or direction specified. | |
| virtual void | setAnimatedMeshSceneNode (IAnimatedMeshSceneNode *node)=0 |
| Set Mesh to emit particles from. | |
| virtual void | setEveryMeshVertex (bool everyMeshVertex=true)=0 |
| virtual void | setNormalDirectionModifier (f32 normalDirectionModifier)=0 |
| Set the amount that the normal is divided by for getting a particles direction. | |
| virtual void | setUseNormalDirection (bool useNormalDirection=true)=0 |
| Set whether to use vertex normal for direction, or direction specified. | |
Definition at line 17 of file IParticleAnimatedMeshSceneNodeEmitter.h.
|
|
Get Mesh we're emitting particles from.
|
|
|
Gets whether to emit min<->max particles for every vertex per second, or to pick min<->max vertices every second |
|
|
Get the amount that the normal is divided by for getting a particles direction.
|
|
|
Get emitter type.
Reimplemented from irr::scene::IParticleEmitter. Definition at line 48 of file IParticleAnimatedMeshSceneNodeEmitter.h. References irr::scene::EPET_ANIMATED_MESH. |
|
|
Get whether to use vertex normal for direction, or direction specified.
|
|
|
Set Mesh to emit particles from.
|
|
|
Sets whether to emit min<->max particles for every vertex per second, or to pick min<->max vertices every second |
|
|
Set the amount that the normal is divided by for getting a particles direction.
|
|
|
Set whether to use vertex normal for direction, or direction specified.
|
| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Jun 1 07:59:18 2008 by Doxygen
(1.4.2) |