Irrlicht 3D Engine
irr::scene::IMeshWriter Class Reference

Interface for writing meshes. More...

#include <IMeshWriter.h>

+ Inheritance diagram for irr::scene::IMeshWriter:

List of all members.

Public Member Functions

Detailed Description

Interface for writing meshes.

Definition at line 23 of file IMeshWriter.h.

Constructor & Destructor Documentation

virtual irr::scene::IMeshWriter::~IMeshWriter ( ) [inline, virtual]


Definition at line 28 of file IMeshWriter.h.

Member Function Documentation

virtual EMESH_WRITER_TYPE irr::scene::IMeshWriter::getType ( ) const [pure virtual]

Get the type of the mesh writer.

For own implementations, use MAKE_IRR_ID as shown in the EMESH_WRITER_TYPE enumeration to return your own unique mesh type id.

Type of the mesh writer.
virtual bool irr::scene::IMeshWriter::writeMesh ( io::IWriteFile file,
scene::IMesh mesh,
s32  flags = EMWF_NONE 
) [pure virtual]

Write a static mesh.

fileFile handle to write the mesh to.
meshPointer to mesh to be written.
flagsOptional flags to set properties of the writer.
True if sucessful

The documentation for this class was generated from the following file: