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#include <IAnimatedMeshMD3.h>
Public Attributes | |
| s8 | fileName [68] |
| s32 | fileSize |
| c8 | headerID [4] |
| s32 | headerSize |
| s32 | numFrames |
| s32 | numMaxSkins |
| s32 | numMeshes |
| s32 | numTags |
| s32 | tagEnd |
| s32 | tagStart |
| s32 | Version |
Definition at line 89 of file IAnimatedMeshMD3.h.
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Definition at line 93 of file IAnimatedMeshMD3.h. |
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Definition at line 101 of file IAnimatedMeshMD3.h. |
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Definition at line 91 of file IAnimatedMeshMD3.h. |
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Definition at line 98 of file IAnimatedMeshMD3.h. |
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Definition at line 94 of file IAnimatedMeshMD3.h. |
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Definition at line 97 of file IAnimatedMeshMD3.h. |
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Definition at line 96 of file IAnimatedMeshMD3.h. |
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Definition at line 95 of file IAnimatedMeshMD3.h. |
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Definition at line 100 of file IAnimatedMeshMD3.h. |
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Definition at line 99 of file IAnimatedMeshMD3.h. |
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Definition at line 92 of file IAnimatedMeshMD3.h. |
| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Sep 21 08:58:00 2008 by Doxygen
(1.4.2) |