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#include <IMetaTriangleSelector.h>
Inheritance diagram for irr::scene::IMetaTriangleSelector:

Public Member Functions | |
| virtual void | addTriangleSelector (ITriangleSelector *toAdd)=0 |
| Adds a triangle selector to the collection of triangle selectors. | |
| virtual void | removeAllTriangleSelectors ()=0 |
| Removes all triangle selectors from the collection. | |
| virtual bool | removeTriangleSelector (ITriangleSelector *toRemove)=0 |
| Removes a specific triangle selector from the collection. | |
This is nothing more than a collection of one or more triangle selectors providing together the interface of one triangle selector. In this way, collision tests can be done with different triangle soups in one pass.
Definition at line 20 of file IMetaTriangleSelector.h.
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Adds a triangle selector to the collection of triangle selectors.
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Removes all triangle selectors from the collection.
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Removes a specific triangle selector from the collection.
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| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Jun 1 07:59:18 2008 by Doxygen
(1.4.2) |