Screenshot of the Month March-April 2014 [preparing]

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Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Screenshot of the Month March-April 2014 [preparing]

Postby Strong99 » Mon Feb 24, 2014 8:31 pm

Please submit here for the best screenshot for March 2014! You can submit until the 20th of March. Voting should start soon after that date.

Rules
- Only irrlicht renders allowed,
- Give images a good title and make clear what the title is,
- Make sure the image is available until the end of the competition,
- One image per project allowed,
- Add some information about the project/scene,

Notes
- Please show a good quality image with a decent image size.

Rewards
- A special user rank: Competition winner
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Re: Screenshot of the Month March 2014 [Submit now]

Postby devsh » Tue Feb 25, 2014 8:15 pm

Model Library taking off

Image
Build a World
Rendered on Windooze with NVidia
Last edited by devsh on Fri Mar 21, 2014 11:58 am, edited 1 time in total.
We chose to stream mesh data from Multiple OpenGL Contexts in many threads and do the other things, not because they are easy, but because they are hard! - JFK
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Re: Screenshot of the Month March 2014 [Submit now]

Postby Squarefox » Sun Mar 02, 2014 3:30 pm

Image

DunGen - a procedural dungeon generator library for Irrlicht.
Website: http://dungen.squarefox.net

Regards,
Squarefox
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Re: Screenshot of the Month March 2014 [Submit now]

Postby Suvi » Fri Mar 07, 2014 9:53 pm

Gekkeiju Online
Image
Latest screen from Gekkeiju with SSAO and outlining
Last edited by Suvi on Tue Mar 18, 2014 4:48 pm, edited 1 time in total.
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Re: Screenshot of the Month March 2014 [Submit now]

Postby Mel » Sun Mar 16, 2014 8:31 pm

Nice screen Suvi! love it. Good luck with the game!
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
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Re: Screenshot of the Month March 2014 [Submit now]

Postby hendu » Mon Mar 17, 2014 8:13 am

Those textures really call for aniso.
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Re: Screenshot of the Month March 2014 [Submit now]

Postby devsh » Mon Mar 17, 2014 9:26 am

and the cell shader for a rewrite of the thing that does the outlines so they're anti-aliased
We chose to stream mesh data from Multiple OpenGL Contexts in many threads and do the other things, not because they are easy, but because they are hard! - JFK
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Re: Screenshot of the Month March 2014 [Submit now]

Postby Soganatsu-Julien » Mon Apr 14, 2014 9:56 pm

Community Play 3D : Working on Lighting and post-processes

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Re: Screenshot of the Month March 2014 [Submit now]

Postby hendu » Tue Apr 15, 2014 8:03 am

Suvi, that's evil (editing without mentioning what you edited). I just took another look at the picture, and thought my eyes had gone bad :(

Then I realized it's a new picture with aniso on.
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Re: Screenshot of the Month March 2014 [Submit now]

Postby Suvi » Wed Apr 16, 2014 6:27 am

hendu wrote:Suvi, that's evil (editing without mentioning what you edited). I just took another look at the picture, and thought my eyes had gone bad :(

Then I realized it's a new picture with aniso on.

Hehe, yea sorry forgot to mention that x)

The old one was taken with lower graphics settings so without aniso and msaa.
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Re: Screenshot of the Month March 2014 [Submit now]

Postby christianclavet » Thu Apr 17, 2014 11:36 pm

Julien, your screen is really nice. How the lighting done? Baked or real-time?
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Re: Screenshot of the Month March 2014 [Submit now]

Postby devsh » Fri Apr 18, 2014 1:39 pm

Image*

*not a competition submission
We chose to stream mesh data from Multiple OpenGL Contexts in many threads and do the other things, not because they are easy, but because they are hard! - JFK
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Re: Screenshot of the Month March 2014 [Submit now]

Postby Strong99 » Sat Apr 19, 2014 1:15 pm

Excuse me for the month delay! I've been moving my company to another building and had some eye inflammation along the way. So this will be the march-april.

Will fix the voting when SF Gallery is back ;)
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Re: Screenshot of the Month March 2014 [Submit now]

Postby Soganatsu-Julien » Mon Apr 28, 2014 9:02 pm

Hello Christian :)
christianclavet wrote:Julien, your screen is really nice. How the lighting done? Baked or real-time?

The lighting is done real-time. I'm using my editor (Community Play 3D) to render it, where the rendering pipeline was based on the BlindSide's XEffect framework, and today highly improved and more flexible.

You can take a look on the blog I started recently at : https://medium.com/community-play-3d to see news concerning my project.

I'm going to add a bonus video for animated characters and announce a good new before posting it on an another forum. I'll make an article about Collaborative Work with Community Play 3D !
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Re: Screenshot of the Month March-April 2014 [preparing]

Postby kazymjir » Sat May 10, 2014 7:53 pm

Community Play 3D screenshot looks great, I love that lighting!
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