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Screenshot of the Month October [Winner announced!]
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Screenshot of the Month for October 2009
grumpymonkey: Game in progress
0%
 0%  [ 0 ]
grumpymonkey: SpinShip
0%
 0%  [ 0 ]
m_krzywy: Sunbathing
6%
 6%  [ 2 ]
Geomaster: Forgotten Village
3%
 3%  [ 1 ]
devsh: water screenie
6%
 6%  [ 2 ]
3DModelerMan: Pingy and Pudgy
0%
 0%  [ 0 ]
Suvi: Character selection from Gekkeiju Online
24%
 24%  [ 8 ]
andrei25ni: cookieMaze
0%
 0%  [ 0 ]
wing64: Water and Sky.
12%
 12%  [ 4 ]
Firgof: The Handoff
30%
 30%  [ 10 ]
Yoran: Office rendering
18%
 18%  [ 6 ]
Total Votes : 33

Author Message
hybrid
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Joined: 19 Apr 2006
Posts: 9757
Location: Oldenburg(Oldb), Germany

PostPosted: Tue Sep 22, 2009 7:48 am    Post subject: Screenshot of the Month October [Winner announced!] Reply with quote

Wow, we already have a winner! Let's congratulate Firgof. The screenshot 'The Handoff' from the really amazingly looking space game Star Ruler. Good luck for this cool project.
And happy submitting for all of you for the November Screenshot of the Month.


Ok, due to my holidays this became a little later than expected. However, we still have enough days to have a result with the beginning of November. So here we go, please start voting for the next 10 days.

grumpymonkey: Game in progress


grumpymonkey: SpinShip


m_krzywy: Sunbathing


Geomaster: Forgotten Village


devsh: water screenie


3DModelerMan: Pingy and Pudgy
http://sourceforge.net/apps/gallery/irrlicht/main.php?g2_view=core.DownloadItem&g2_itemId=621&g2_serialNumber=1

Suvi: Character selection from Gekkeiju Online


andrei25ni: cookieMaze


wing64: Water and Sky.


Firgof: The Handoff


Yoran: Office rendering


Yes, we do continue our pretty successful contest for a screenshot of the month, this time for October 2009. Please submit screenshots of renderings you made with Irrlicht. You can submit as one screenshot per project. Please add a meaningful title for clear references of the shot. Also give some information about the techniques used, the scene size (#polys etc), and other things people might be interested.
The winner will be announced on the known Irrlicht channels, and gets a prominent place in the gallery.
This submission phase will be open until October 15thhat this thread will become a voting thread. Thanks for participating.


Last edited by hybrid on Wed Nov 04, 2009 8:47 pm; edited 7 times in total
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grumpymonkey



Joined: 19 Jan 2009
Posts: 96
Location: Behind you

PostPosted: Wed Sep 23, 2009 8:46 pm    Post subject: Reply with quote

A game im currently working on:
A lot of polys because of the terrain. nothing special yet

My finished game, SpinShip:
really low number of polys, I used a second camera to with a render-to-texure technique for the floor. it was supposed to look like a cheap reflection, but it looks more like a colorful shadow Razz

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m_krzywy



Joined: 04 Nov 2006
Posts: 133

PostPosted: Thu Sep 24, 2009 6:31 am    Post subject: Reply with quote

Title: Sunbathing



Working now on terrain loading system, TPP camera (almost done).
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GameDude



Joined: 24 May 2007
Posts: 391

PostPosted: Thu Sep 24, 2009 7:30 pm    Post subject: Reply with quote

That's a pretty nice shot, even the effects are great.
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Eigen



Joined: 27 Jan 2006
Posts: 290
Location: Estonia

PostPosted: Thu Sep 24, 2009 8:02 pm    Post subject: Reply with quote

The detailmap3.jpg topic starts to make sense. : )
But the trees are nice.
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m_krzywy



Joined: 04 Nov 2006
Posts: 133

PostPosted: Thu Sep 24, 2009 8:23 pm    Post subject: Reply with quote

Eigen wrote:
The detailmap3.jpg topic starts to make sense. : )
But the trees are nice.


It's changed in new release Very Happy
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devsh



Joined: 09 Dec 2008
Posts: 676
Location: UK

PostPosted: Fri Sep 25, 2009 7:41 pm    Post subject: Reply with quote

hey m_krzywy want a propen lens flare??? I mean so it gets occluded???
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m_krzywy



Joined: 04 Nov 2006
Posts: 133

PostPosted: Sat Sep 26, 2009 7:17 am    Post subject: Reply with quote

devsh wrote:
hey m_krzywy want a propen lens flare??? I mean so it gets occluded???


PM me.
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Geomaster



Joined: 21 Oct 2008
Posts: 68

PostPosted: Sat Sep 26, 2009 11:26 pm    Post subject: Reply with quote


Title: Forgotten Village

But I don't see a chance if wing64 comes here again. Very Happy
And yes, the corners of huts (or whatever you call it in English) are burned intentionally, I had hard time creating UV atlas. It's not a lighting bug (many people said that when played it). Just wanted to state that I'm 12 so I can't make anything with quality Sad

I'll post new locations from this game each month, so stay tuned Smile Maybe I create something worth a vote Very Happy
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m_krzywy



Joined: 04 Nov 2006
Posts: 133

PostPosted: Sun Sep 27, 2009 7:07 am    Post subject: Reply with quote

Geomaster wrote:

But I don't see a chance if wing64 comes here again. Very Happy


Your'e right. I have no chance too.

Btw. your wall is in the air. Ther's a hole.
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Geomaster



Joined: 21 Oct 2008
Posts: 68

PostPosted: Sun Sep 27, 2009 9:27 am    Post subject: Reply with quote

You mean a rock wall or a hut wall? But there's ambient occlusion, maybe it's looks like a hole.
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BlindSide
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Joined: 08 Dec 2005
Posts: 2505
Location: NZ!

PostPosted: Sun Sep 27, 2009 11:46 am    Post subject: Reply with quote

Geomaster wrote:
Just wanted to state that I'm 12 so I can't make anything with quality Sad


Nice maybe we should divide all polling results by the contestant's age. Very Happy
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Geomaster



Joined: 21 Oct 2008
Posts: 68

PostPosted: Sun Sep 27, 2009 12:11 pm    Post subject: Reply with quote

Sorry, didn't understand your post. Was that sarcastic or...?
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hybrid
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Joined: 19 Apr 2006
Posts: 9757
Location: Oldenburg(Oldb), Germany

PostPosted: Sun Sep 27, 2009 7:29 pm    Post subject: Reply with quote

No, that's simply fun. You might come to an age where you find fun pleasing Wink
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Geomaster



Joined: 21 Oct 2008
Posts: 68

PostPosted: Sun Sep 27, 2009 8:28 pm    Post subject: Reply with quote

Alright, I give up on English. Okej, shvatam šta pokušavate da kažete Very Happy

Btw, @BlindSide, nice idea
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