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| Screenshot of the Month for October 2009 |
| grumpymonkey: Game in progress |
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0% |
[ 0 ] |
| grumpymonkey: SpinShip |
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0% |
[ 0 ] |
| m_krzywy: Sunbathing |
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6% |
[ 2 ] |
| Geomaster: Forgotten Village |
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3% |
[ 1 ] |
| devsh: water screenie |
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6% |
[ 2 ] |
| 3DModelerMan: Pingy and Pudgy |
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0% |
[ 0 ] |
| Suvi: Character selection from Gekkeiju Online |
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24% |
[ 8 ] |
| andrei25ni: cookieMaze |
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0% |
[ 0 ] |
| wing64: Water and Sky. |
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12% |
[ 4 ] |
| Firgof: The Handoff |
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30% |
[ 10 ] |
| Yoran: Office rendering |
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18% |
[ 6 ] |
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| Total Votes : 33 |
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hybrid Admin
Joined: 19 Apr 2006 Posts: 9757 Location: Oldenburg(Oldb), Germany
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Posted: Tue Sep 22, 2009 7:48 am Post subject: Screenshot of the Month October [Winner announced!] |
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Wow, we already have a winner! Let's congratulate Firgof. The screenshot 'The Handoff' from the really amazingly looking space game Star Ruler. Good luck for this cool project.
And happy submitting for all of you for the November Screenshot of the Month.
Ok, due to my holidays this became a little later than expected. However, we still have enough days to have a result with the beginning of November. So here we go, please start voting for the next 10 days.
grumpymonkey: Game in progress
grumpymonkey: SpinShip
m_krzywy: Sunbathing
Geomaster: Forgotten Village
devsh: water screenie
3DModelerMan: Pingy and Pudgy
http://sourceforge.net/apps/gallery/irrlicht/main.php?g2_view=core.DownloadItem&g2_itemId=621&g2_serialNumber=1
Suvi: Character selection from Gekkeiju Online
andrei25ni: cookieMaze
wing64: Water and Sky.
Firgof: The Handoff
Yoran: Office rendering
Yes, we do continue our pretty successful contest for a screenshot of the month, this time for October 2009. Please submit screenshots of renderings you made with Irrlicht. You can submit as one screenshot per project. Please add a meaningful title for clear references of the shot. Also give some information about the techniques used, the scene size (#polys etc), and other things people might be interested.
The winner will be announced on the known Irrlicht channels, and gets a prominent place in the gallery.
This submission phase will be open until October 15thhat this thread will become a voting thread. Thanks for participating.
Last edited by hybrid on Wed Nov 04, 2009 8:47 pm; edited 7 times in total |
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grumpymonkey

Joined: 19 Jan 2009 Posts: 96 Location: Behind you
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Posted: Wed Sep 23, 2009 8:46 pm Post subject: |
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A game im currently working on:
A lot of polys because of the terrain. nothing special yet
My finished game, SpinShip:
really low number of polys, I used a second camera to with a render-to-texure technique for the floor. it was supposed to look like a cheap reflection, but it looks more like a colorful shadow
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m_krzywy

Joined: 04 Nov 2006 Posts: 133
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Posted: Thu Sep 24, 2009 6:31 am Post subject: |
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Title: Sunbathing
Working now on terrain loading system, TPP camera (almost done). |
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GameDude
Joined: 24 May 2007 Posts: 391
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Posted: Thu Sep 24, 2009 7:30 pm Post subject: |
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That's a pretty nice shot, even the effects are great. _________________
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Eigen

Joined: 27 Jan 2006 Posts: 290 Location: Estonia
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m_krzywy

Joined: 04 Nov 2006 Posts: 133
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Posted: Thu Sep 24, 2009 8:23 pm Post subject: |
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| Eigen wrote: | The detailmap3.jpg topic starts to make sense. : )
But the trees are nice. |
It's changed in new release  |
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devsh

Joined: 09 Dec 2008 Posts: 676 Location: UK
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Posted: Fri Sep 25, 2009 7:41 pm Post subject: |
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hey m_krzywy want a propen lens flare??? I mean so it gets occluded??? _________________ All good things come from Finland, Children of Bodom and Linux!
http://project-ninja-star.googlecode.com/ |
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m_krzywy

Joined: 04 Nov 2006 Posts: 133
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Posted: Sat Sep 26, 2009 7:17 am Post subject: |
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| devsh wrote: | | hey m_krzywy want a propen lens flare??? I mean so it gets occluded??? |
PM me. |
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Geomaster
Joined: 21 Oct 2008 Posts: 68
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Posted: Sat Sep 26, 2009 11:26 pm Post subject: |
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Title: Forgotten Village
But I don't see a chance if wing64 comes here again.
And yes, the corners of huts (or whatever you call it in English) are burned intentionally, I had hard time creating UV atlas. It's not a lighting bug (many people said that when played it). Just wanted to state that I'm 12 so I can't make anything with quality
I'll post new locations from this game each month, so stay tuned Maybe I create something worth a vote  |
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m_krzywy

Joined: 04 Nov 2006 Posts: 133
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Posted: Sun Sep 27, 2009 7:07 am Post subject: |
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| Geomaster wrote: |
But I don't see a chance if wing64 comes here again.
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Your'e right. I have no chance too.
Btw. your wall is in the air. Ther's a hole. |
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Geomaster
Joined: 21 Oct 2008 Posts: 68
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Posted: Sun Sep 27, 2009 9:27 am Post subject: |
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| You mean a rock wall or a hut wall? But there's ambient occlusion, maybe it's looks like a hole. |
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BlindSide Admin
Joined: 08 Dec 2005 Posts: 2505 Location: NZ!
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Posted: Sun Sep 27, 2009 11:46 am Post subject: |
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| Geomaster wrote: | Just wanted to state that I'm 12 so I can't make anything with quality  |
Nice maybe we should divide all polling results by the contestant's age.  _________________ ShadowMapping for Irrlicht!: Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net |
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Geomaster
Joined: 21 Oct 2008 Posts: 68
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Posted: Sun Sep 27, 2009 12:11 pm Post subject: |
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| Sorry, didn't understand your post. Was that sarcastic or...? |
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hybrid Admin
Joined: 19 Apr 2006 Posts: 9757 Location: Oldenburg(Oldb), Germany
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Posted: Sun Sep 27, 2009 7:29 pm Post subject: |
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No, that's simply fun. You might come to an age where you find fun pleasing  |
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Geomaster
Joined: 21 Oct 2008 Posts: 68
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Posted: Sun Sep 27, 2009 8:28 pm Post subject: |
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Alright, I give up on English. Okej, shvatam šta pokušavate da kažete
Btw, @BlindSide, nice idea  |
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