temelin fps action - free stalker clon (alpha)

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arnir
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temelin fps action - free stalker clon (alpha)

Post by arnir »

hello, Iam creating "free remake" of S.T.A.L.K.E.R.:Shadow of Chernobyl
check official web page:
http://kilobytegames.wz.cz/

CHECK NEW VIDEO:
http://www.youtube.com/watch?v=6A1n7k4Q6oY

Image Image


NEW VERSION(1031)
(sorry I dont have any videos from this version, but its better than last relased so please download it, thx! )

http://www.mediafire.com/?nnh219udiwb
Last edited by arnir on Thu Nov 12, 2009 11:43 am, edited 4 times in total.
rogerborg
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Post by rogerborg »

Oh my God, you killed Kenny^W Sydney!
Please upload candidate patches to the tracker.
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MasterGod
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Post by MasterGod »

Very nice.

P.S
Too much reloading in the second video :o
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stash
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Post by stash »

Good Job! The look is cool! A question: do you can available de source for us? Or do you can send the source for me by e-mail?
arnir
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Location: Czech Republic

Post by arnir »

yes, reloading is on older verion really bad. :lol:
source code will be available in future, maybe.

i am concentrating on weapon system: on latest (non relase) version is power of shooting dependent on
1) shoot speed
2) size of crosshair
3) gun accuracy
in weapon system is easy set of shoot speed, number of bullet, size of revrse impulse, power of bullet etc.

sorry sydney, but i dont have any mesh that includes all needed animations. :idea:
stash
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Post by stash »

ok, but do you cann´t available the actually source (or an older version of them)?
Acki
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Post by Acki »

I wonder if there is a way to select DX9 as driver ???
I mean as far as you provide the DX dlls...
I had a look at the config.xml, but there is no such entry... :cry:
I ask this, because I have problems with my gfx card and OGL, so I can run it, but I can't see very much... :cry:
If not, it would be great to add this feature... ;)
while(!asleep) sheep++;
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try Stendhal a MORPG written in Java
arras
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Post by arras »

So, those damn Austrian greens were finally right with their annoying road blocks! :lol:
I'll better start digging some shelter before fall-out arrive :?
krama757
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Post by krama757 »

How do you sync the gun reloading animation with the character animation? It sounds like a lot of work.....or am I not thinking enough?
JP
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Post by JP »

When you change the animation to the reloading animation you play the reloading sound, seems simple enough!
Image Image Image
arnir
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Post by arnir »

Acki wrote:I wonder if there is a way to select DX9 as driver ???
I mean as far as you provide the DX dlls...
I had a look at the config.xml, but there is no such entry... :cry:
I ask this, because I have problems with my gfx card and OGL, so I can run it, but I can't see very much... :cry:
If not, it would be great to add this feature... ;)
yes, i add this feature in next version.

btw: i am from czech republic so if you run temelin.exe:
vyberte mod = choose game mod
<a>herni mod = <a>game mod
<b>vyvojovy mod = <b>debug mod
<jine tlacitko> konec = <other key> close

fullscreen?
<a>ano = <a> yes
<b>ne = <b> no

sorry, next version will be fully english :wink:
Acki
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Post by Acki »

arnir wrote:btw: i am from czech republic so if you run temelin.exe:
vyberte mod = choose game mod
<a>herni mod = <a>game mod
<b>vyvojovy mod = <b>debug mod
<jine tlacitko> konec = <other key> close

fullscreen?
<a>ano = <a> yes
<b>ne = <b> no
yes, this took me also a view minutes to understand... ;)
but I thought the mods are 2 different maps... :lol:
while(!asleep) sheep++;
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http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
stash
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Post by stash »

well, do you can available the actually source (or an older version of them)? If you prefer, send me the source by mail.
arnir
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Location: Czech Republic

Post by arnir »

stash wrote:well, do you can available the actually source (or an older version of them)? If you prefer, send me the source by mail.
sorry but when i say "source code will be available in future, maybe" so i think maybe... :wink:

no 2 maps. second mod is for set up right postition of guns, camera or other testing.
but it is good idea :wink:
Nadro
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Post by Nadro »

Yes, project looks very nice, but I think than You should get GSC permission of usage elements from STALKER to Your project, You didn't include one or two objects, but many objects from STALKER, so I think the permission is need.
Library helping with network requests, tasks management, logger etc in desktop and mobile apps: https://github.com/GrupaPracuj/hermes
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