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Duncan Mac Leod

Joined: 22 May 2005 Posts: 64 Location: Germany
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Posted: Tue Jun 07, 2005 1:53 am Post subject: WANTED: Gentoo Linux BETA Testers for CustomIrrlichtBuild... |
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Hi there!
For our upcoming Toolset and RPG we are in the process of making a Custom Build of the Irrlicht Engine (currently based on 0.10.0) - it's 100% API conform to Irrlicht 0.10.0 plus some additions and improvements, which are currently only available in the Win32/.NET Version (and we are about to do much more), but for Linux we have rewritten a lot of the OpenGL stuff like:
- removed all OpenGL-Extensions (#include <GL/glext.h>, glxGetProcess....)
- Extensions are automatically detected during runtime, plz include "oglext/OglExt.h" instead of "glext.h" - instead of fetching the entrypoints of an extented OpenGL Function via glXGetProc you can just call this function - problem of glXGetProcAddress[ARB] resolved on Gentoo and (hopefully) on any other Linux Distro
- now Irrlicht features its own libIrrlicht.so library
We have made an eBuild (~x86) for Gentoo, so PLZ help us testing if you 'll have the time...
Thank you in advance,
Duncan
--
Tucan Entertainment
Download Locations:
http://www.excelsior-online.org/download/irrlicht/custom_engine_builds/irrlicht-0.10.0-TEbuild_0.4/
or use our Mirror at:
http://secondary-download.excelsior-online.org/irrlicht/custom_engine_builds/irrlicht-0.10.0-TEbuild_0.4/ |
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katoun
Joined: 15 Nov 2004 Posts: 239 Location: Romania
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Posted: Tue Jun 07, 2005 5:09 pm Post subject: |
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What: | Code: | | plus some additions and improvements | ?
Tell more about it I'm realy curious. _________________ Kat'Oun |
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afecelis Admin
Joined: 22 Feb 2004 Posts: 3058 Location: Colombia
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Posted: Thu Jun 09, 2005 5:50 pm Post subject: |
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hi Duncan!
sorry for writing so late. I'm interested in beta testing it. I got Gentoo 2005.0 with a 2.611-r6 kernel on one of my boxes. Let me know what to do to get the stuff.
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