Hi everybody, I need your help!!!!
I still try to make a GUI with Irrlicht (thats hard work, because just idiots like me come up with this idea).
I set up an viewport and a camera with the position 0,0,-10 facing to 0,0,0. When I insert object and set their positon , the object is distorted to the middle of the viewport. That's fine, but it is not what I need. I need the orthographic view, so that no object gets distorted at all:
-----------------------Viewport
._
|_|object one, I can just see the front
._
|_|(2nd ob. just front).......|_|(3rd object, just see the front)
--------------------------
That it what I want it to look like. Do you get an idea?
It seems that saigumi was trying the same thing and set up an tutorial:
http://irrlicht.sourceforge.net/phpBB2/ ... thographic
But I am not sure that he is trying to do the same thing as me, because the tutorial doesn't help me at all. to get the orthographic view, I think saigumi uses buildProjectionMatrixOrthoLH() but why not the right handed? and what exactly do the terms widthOfViewVolume, heightOfViewVolume, zNear, zFar mean to me (what do I have to set there?)
Please help me to set the orthographic view.

