BlindSide wrote:Interesting, not many people would use Irrlicht for a 2D game. I think Magic2D library will help with this, look through previous project announcement posts. Although it may not work with newest Irrlicht, try emailing the author for that (He is busy working on an OGRE version so he is not in Irrlicht forums much).
About RakNet, the only decent advantage it has over completely free librarys like Enet and Boost::Asio is its voice feature. So I recommend trying those out first incase you decide to go commercial later on (Which will incure a MINIMUM of 100 dollars for RakNet). If your game is simple enough you can give my irrNet framework a try, although its still in early stages and is more for ease of use rather than control. Since you are not using physics or anything this may not be a problem though.
Anyway I love Zelda games, and work on a Zelda-ish mmorpg I have already seen somewhere else (I am helping them with it) but that is based more on WindWaker graphics rather than old-skool, they are also using Irrlicht.
Here is the link to their forums if you are interested maybe: http://www.rs-anime.com/forum/index.php (The game is called Rising Tide Online)
Cheers and good luck
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