Reisender

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Reisender

Postby Chev » Sat Feb 21, 2004 10:19 pm

I thought I'd share a few screenshots of what I've been working on. I call it Reisender which I think is German for "Traveller". I'm using this to become familiar with 3d technology while applying some of the math and concepts that I'm learning about physics in school. Currently there is no plan to make a "game" but I will release the source after I clean it up a bit. I'll probably release the source and some binaries this week.
Image
Image
Image
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Postby deps » Sat Feb 21, 2004 10:59 pm

Looks good!
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Postby DarkWhoppy » Sun Feb 22, 2004 12:56 am

Hehe, looks similar to what Galactic Racer will be. (the space ship and planets...) :wink:
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Postby niko » Sun Feb 22, 2004 8:26 am

Nice screenshots, cool title for the game [traveller is the right translation]. :)
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Postby Chev » Sun Feb 22, 2004 8:53 am

Thanks! I'm trying out all of the new toys you gave us in 0.5 :D :D
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Postby Chev » Thu Feb 26, 2004 5:15 am

Image
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Postby shurijo » Thu Feb 26, 2004 6:02 am

Wow. Nice terrain model (on the recent screenshot). Did you make that? If not, where can I get the model from? If you did make it, what software are you using?
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Postby niko » Thu Feb 26, 2004 7:59 am

Nice shot, the fog seems to be useful. :)
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Postby Chev » Thu Feb 26, 2004 1:24 pm

The terrain was created using scenemanager->addTerrainMesh().
Heightmap was created in Gimp.

Terrain Texture was created using TerrTexGen 1.5.
Linky
Terrain Textures were acquired from
Linky
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Postby Chev » Tue Mar 02, 2004 5:30 am

corsair model by rUDYmNV (Free from TurboSquid).
Image
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Postby shurijo » Tue Mar 02, 2004 5:51 am

Sweet image. When are you going to release the binaries? :lol:
I can't wait to check it out.
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