Bullet physics project

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Bullet physics project

Postby Quantum1982 » Mon Apr 30, 2012 7:47 am

Hi

I have trying to get the bullet physics wrapper to work but there is always an issue of some sort. Either the lib file was made with an older compiler, or it cannot find an include file.

Is there anyone here that has a small project using the bullet physics wrapper that will run in visual C++ express 2010 ? I will greatly appreciate it.

You can send the solution to [url]york@wilbru.com[/url]

Cheers
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Re: Bullet physics project

Postby serengeor » Mon Apr 30, 2012 10:39 am

Try posting a message in the thread of the wrapper your using, it should be under project announcements forum.
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Re: Bullet physics project

Postby Mel » Mon Apr 30, 2012 8:07 pm

There is a sample using Bullet done by the autor of the Bullet lib.

viewtopic.php?f=5&t=32593&p=187902&hilit=bullet

It is a bit outdated, but it works perfectly well with both the latest versions of Irrlicth and Bullet.
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