I am having trouble with nodes that I'm trying to use.
Pretty much I'm attempting to put textures on 3D planes.
However, even though the positions are set correctly (i.e. the PC (player character) is 10 increments close than the Terrain node to the Camera) the PC suddenly is drawn behind the Terrain texture when it leaves the center of the camera targeting area.
To Summarize: I want to guy to NOT go behind the Terrain.
I have done searches on this forum however I am not familiar with 3D terminology would describe my issue.
Any help with this would be appreciated.
Source code - http://www.fuzzybunnyos.com/mydocs/needhelp.zip
Screen shot - http://www.fuzzybunnyos.com/mydocs/mypics/needhelp.png
4/7/2012 EDIT: Cleaning up original post to try to make more sense.

