Screenshot of the Month March 2012 [Winner announced!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for March, vote for April, submit for May

Screenshot of the Month March 2012

Poll ended at Thu Apr 05, 2012 3:53 pm

REDDemon - UnlimitedLands
3
9%
nikoomba - Rin's Quest
17
52%
Rdr - ProgressiveMeshBuffer
2
6%
Nadro - Buggy Race v1.0 (Level 8, Max Details)
11
33%
 
Total votes : 33

Re: Screenshot of the Month March 2012 [Submit now!]

Postby ACE247 » Thu Mar 15, 2012 11:36 am

Hmm... Mine's not quite of that kind ;)
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby RdR » Thu Mar 15, 2012 1:39 pm

ProgressiveMeshBuffer

Image

This mesh buffer can create less detailed models using edge contraction (with serveral algorithms)
Very usefull for creating LOD meshes on the fly, also works with textures and bump/normal maps.

Already using this in TANK@WAR 1.2 to create less detailed models of the tanks for the LOD system
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby teto » Thu Mar 15, 2012 2:47 pm

Though I couldn't see any rabbit in T@W 1.2, maybe for 1.3 :p ?

Really sweet though. Hope you will release some source ?!
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby hybrid » Thu Mar 15, 2012 2:57 pm

Why using a mesh buffer for this? Looks more like a geometry manipulator which would then be used with a scene node animator... Anyway, looking forward to see the code!
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby RdR » Thu Mar 15, 2012 5:05 pm

teto wrote:Though I couldn't see any rabbit in T@W 1.2, maybe for 1.3 :p ?

Really sweet though. Hope you will release some source ?!


Didnt see any? :O There is one hopping around in Free Hills :P

hybrid wrote:Why using a mesh buffer for this? Looks more like a geometry manipulator which would then be used with a scene node animator... Anyway, looking forward to see the code!


Its not really a MeshBuffer as it not implements from IMeshBuffer.
I would release it if people want to improve it further (and share it ofcourse) because it could use some optimizations. Its quite slow for big meshes. ( Might take some minutes for those bunnys :O )
But for the current use in TANK@WAR its quite fast, it takes about 2-3 sec (on my machine) to create all the tank LOD meshes (4 LODs per mesh) needed for the game.
Last edited by RdR on Thu Mar 15, 2012 5:09 pm, edited 1 time in total.
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby hendu » Thu Mar 15, 2012 5:06 pm

Yes, a patch for geometry manipulator please :)
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby Mel » Thu Mar 15, 2012 7:12 pm

I still haven't anything ready to roll so i can show a decent screenshot that i haven't shown before.
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby ent1ty » Thu Mar 15, 2012 8:00 pm

well?
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby Nadro » Fri Mar 16, 2012 2:43 am

Buggy Race v1.0 (Level 8, Max Details)

Image
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby kazymjir » Sat Mar 17, 2012 9:02 am

Wow, amazing Nadro!
Warning: Unknown: failed to open stream: No such file or directory in Unknown on line 0
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby Virion » Sun Mar 18, 2012 9:49 am

kazymjir wrote:Wow, amazing Nadro!

Second that! Awesome stuff!
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby fmx » Sun Mar 18, 2012 10:05 am

Virion wrote:
kazymjir wrote:Wow, amazing Nadro!

Second that! Awesome stuff!

Third that! The shadows are soft and the bloom is just right :)


RdR wrote:ProgressiveMeshBuffer

Image

This mesh buffer can create less detailed models using edge contraction (with serveral algorithms)
Very usefull for creating LOD meshes on the fly, also works with textures and bump/normal maps.

Already using this in TANK@WAR 1.2 to create less detailed models of the tanks for the LOD system

Good work RdR

Really tough voting this time :?
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby Nadro » Sun Mar 18, 2012 10:20 am

Thanks guys! :)
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Re: Screenshot of the Month March 2012 [Submit now!]

Postby aaammmsterdddam » Mon Mar 19, 2012 8:03 am

CuteAlien wrote:More competition is always good... bring it on :-) (But can you really compete with a screenshot with hearts in it?)


Couldn't agree more.
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Re: Screenshot of the Month March 2012 [Vote now!]

Postby Strong99 » Wed Mar 21, 2012 4:03 pm

Vote now for the best screenshot of March 2012!
The poll will be active until April the 5th
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