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by tecan » Tue Mar 13, 2012 4:03 am
the animations work but when i set it to playerNode->setJointMode(EJUOR_CONTROL);
it flips my model upside down. ?
http://www.xup.in/dl,16480277/PlayerModel.7z/
Live long and phosphor!
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tecan
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by tecan » Tue Mar 13, 2012 4:56 am
on a side note mountain dew and rainbow chips ahoy dont mix....
Live long and phosphor!
--Luna - Status 60%
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tecan
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- Posts: 284
- Joined: Fri Jun 06, 2008 12:50 pm
- Location: Edmonton, Alberta, Canada
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