Material.MaterialTypeParam = video::pack_texureBlendFunc(
video::EBF_SRC_ALPHA,
video::EBF_ONE_MINUS_SRC_ALPHA,
video::EMFN_MODULATE_1X,
video::EAS_TEXTURE | video::EAS_VERTEX_COLOR);


kaos wrote:In windows, like example 14(window mode) with directx 9.0c there are problems with ZBUFFER.
kaos wrote:kaos wrote:In windows, like example 14(window mode) with directx 9.0c there are problems with ZBUFFER.
Nvidia GeForce GTX 560 Ti have problems with ZBUFFER( I'm making one application with viewports in windows with directx sdk and visual express 2010), My program work great in Nvidia GeForce GT 550M (from my notebook)


Users browsing this forum: No registered users and 0 guests