I use mfc projtect,but the code cant set texture,the model always black.
scene::IAnimatedMesh* mesh =m_smgr->getMesh("media/sydney.md2");
if (mesh)
{
scene::IAnimatedMeshSceneNode* node = m_smgr->addAnimatedMeshSceneNode( mesh );
node->setCurrentFrame(2);
if (node)
{
node->setMaterialFlag(video::EMF_LIGHTING, true);
node->setMD2Animation(scene::EMAT_STAND);
node->setMaterialTexture( 0, m_driver->getTexture("media/sydney.bmp") );
node->setPosition(core::vector3df(0,0,10));
}
}
