[quote="VillageIdiot"]I noticed that too, but only with Direct3D8 and Direct3D9.
I changed the material flag EMF_BLEND_OPERATION to true and it appears to fix it.
I am a newb with Irrlicht, so there may be some side effects on turning on this flag which I do not know.[/quote]
i tested it and it works
dont know about/see sideeffects at this time...