soulless wrote:Is there something more to edit in the code than just taking away the timer parameter from RealisticWaterSceneNode creation???
in version 19 I used to have:with this new version, just took away the timer parameter:Code: Select all
myRiverNode = new RealisticWaterSceneNode(smgr, 10000, 10000, driver->getTexture("media/textures/water.jpg"), device->getTimer()); ...
Now the water doesn't show.Code: Select all
myRiverNode = new RealisticWaterSceneNode(smgr, 10000, 10000, driver->getTexture("media/textures/water.jpg")); ...
hanks!!!
same issue here, the onsceneregister() and animate functions never get called? anyone with the answer yet?