Front Warrior Grass Generator

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Postby REDDemon » Tue Mar 29, 2011 6:30 am

Nice work.. reading the post at a first look I was thinking you already done the thing I'm working on. luckly you did something different :)
OpenGL is not hard. What you have to do is just explained in specifications. What is hard is dealing with poor OpenGL implementations.
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Postby polylux » Wed Mar 30, 2011 8:03 am

Cheers devsh, that looks great and well-implemented.
beer->setMotivationCallback(this);
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Postby devsh » Wed Mar 30, 2011 5:21 pm

well use it all you like!
Portfolio (WIP) and Development Blog:
http://indirectlightandmagic.tumblr.com/

Do you want to hire a GLSL graphics programmer cheaply???
Try me!
http://indirectlightandmagic.tumblr.com/contact
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Postby devsh » Tue May 10, 2011 3:21 pm

update:

Commented out some compression because of windows linking errors
Portfolio (WIP) and Development Blog:
http://indirectlightandmagic.tumblr.com/

Do you want to hire a GLSL graphics programmer cheaply???
Try me!
http://indirectlightandmagic.tumblr.com/contact
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Re: Front Warrior Grass Generator

Postby Sinsemilla » Wed May 09, 2012 3:32 pm

I was trying to use the code with Irrlicht from trunk, but the Grassgenerator was crashing. I made an update so that it works with the revision 4105. I tested it on Linux, so i don't know how it behaves on Windows.
Feel free to use it. :D

http://www.mediafire.com/?d2lojip46x68mpt
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Re: Front Warrior Grass Generator

Postby devsh » Sun Aug 12, 2012 7:07 pm

briliant bro... can I host it/link to it on my portfolio
Portfolio (WIP) and Development Blog:
http://indirectlightandmagic.tumblr.com/

Do you want to hire a GLSL graphics programmer cheaply???
Try me!
http://indirectlightandmagic.tumblr.com/contact
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Re: Front Warrior Grass Generator

Postby Sinsemilla » Wed Aug 15, 2012 10:21 pm

Thx :D

Sure, do whatever you want with it.
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Re: Front Warrior Grass Generator

Postby mnunesvsc » Fri Oct 26, 2012 12:04 pm

you should send images to the monthly competition, the result of your work is really good.
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