Hello Irrlicht Community
I deeply sorry for my English.
This is my first attempt to create something like a game. It created by me and my brother. We both students-programmers on 2 course of university.
The develop last a week.
-A*(A-Star) pathfinding for player(hand-made realization).
-map generator based on original Rogue(1983) generation algorithm(hand-made realization)
-use of Irrklang/Irrlicht
-primitive AI & Combat
-Static map 30*30
-static map&pathfinder realization
-Very dull and slow gameplay/combat(some monsters stucks,some combat glitches)
-not RPG at all
-worst code you ever seen
-music just for test(free sample+Katysha)
I know how it terrible looks, but this project gives great amount of exp and skill, show how hard to work in a team with other developer( even if he is my brother- he really annoy me with random mistunderstandings), point to right project organization, debugging, code writing, OOP... So in my next project I swear will be not such a shame like this.
The best part of the story is that Irrlicht and Irklang is best thing i ever use. Simple,Powerful,Fast and Awesome.
This project only the test and i now really dont think it will be develop further
P.S. I again sorry for the great Terror in CPP, i go to Punishment Pit Now.
Screenshoots(May Damage Eyes!)
The Project Page:
( if anything wrong with archive submit me)