Depth Of Field

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Postby m_krzywy » Wed Feb 21, 2007 12:24 pm

Hi again. Is there way to hdr->render if button for example. I mean toronder scene normally without hdr and when button is pressed hdr->render() ??
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Postby porcus » Wed Dec 19, 2007 9:23 pm

Hello,

I tried to use your shader with OpenGL, but there are ugly mistakes at the
border of the node:

Image

Can you help me ???
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Postby FlyingIsFun1217 » Thu Dec 20, 2007 6:44 pm

Maybe it's just me, but that doesn't point anything out really...

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Postby porcus » Fri Dec 21, 2007 8:48 pm

Sorry for the bad screenshot.

Heres a new one.
Image

Can anybody help me ???
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Postby sio2 » Sat Dec 22, 2007 11:23 am

I've switched to IrrSpintz, as it has floating-point rendertargets. The extra precision really helps with some effects. This may be a symptom of your cause.

I can't remember if I allowed for pixel centres. That may be a cause. Google it if you don't know what it is.

If you had a VS2005 project with source using the DX9 driver I may be able to help you by debugging via PIX. Or you could do the same and use PIX to examine the rendertargets and rendering pipeline to see how the framebuffer is being composited.
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Postby porcus » Sat Dec 22, 2007 9:12 pm

I'm using OpenGl and Blitzmax with MinGW.

I can't remember if I allowed for pixel centres. That may be a cause.

Why? How is it possible to allow those pixel centres ?
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Postby Belajar » Sun Nov 28, 2010 10:19 am

Well, i've got various error while try it..


1. in line 23
Code: Select all
virtual bool OnEvent(SEvent event)

i've change it to
Code: Select all
virtual bool OnEvent(const SEvent& event)


2. in line 104-105
Code: Select all
core::dimension2di windowSize(800,600);
device = createDevice(driverType, windowSize, 32, false, false, false, &receiver);


it makes some error like this

Code: Select all
f:\irrlich\depth\tes\main.cpp(105) : error C2664: 'irr::createDevice' : cannot convert parameter 2 from 'irr::core::dimension2di' to 'const irr::core::dimension2d<T> &'
1>        with
1>        [
1>            T=irr::u32
1>        ]
1>        Reason: cannot convert from 'irr::core::dimension2di' to 'const irr::core::dimension2d<T>'
1>        with
1>        [
1>            T=irr::u32
1>        ]
1>        No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called


So i change the line with it

Code: Select all
IrrlichtDevice *device=createDevice( video::EDT_DIRECT3D9, core::dimension2d<u32>(1024, 768), 32,   false, false, false, &receiver);


But somehow, it produces more error..:D

Does anyone have try it in irrlicht 1.7.1..?
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Re: Depth Of Field

Postby wiedzmin112 » Fri Jan 27, 2012 11:43 pm

As anonymous is saying "tango down" :(

ps. As I remember that there were lot of interesting things for irrlicht :(


Can somebody reupload this?
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Re: Depth Of Field

Postby sio2 » Sun Jan 29, 2012 7:08 pm

wiedzmin112 wrote:As anonymous is saying "tango down" :(

ps. As I remember that there were lot of interesting things for irrlicht :(


Can somebody reupload this?


Looks like my host is still there but my webspace has been "reset", deleting all my files. Luckily, I have a local backup of all my demo files. I'll be looking at getting things set up again ASAP.
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Re: Depth Of Field

Postby hybrid » Mon Jan 30, 2012 10:08 pm

Maybe upload them to irrExt project. That one should be pretty safe and it would be really nice to have those as part of the Irrlicht contributions. Just PM me your SF login and I'll add you to the project.
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Re: Depth Of Field

Postby sio2 » Tue Feb 07, 2012 5:31 pm

OK, I'll be adding an updated version to irrExt ASAP.

In the meantime the original demo zip is available here along with my other Irrlicht demos:
http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=45781
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