What would be the best way to add cutscenes to your game? by best I mean that you have the most control over what happens, and you dont have to write tons of lines of code to procedurally translate nodes with timers and stuff like that.
I was thinking that using a giant animated model for everything would work, so you just control the camera and attach it to joints on the scene or something, but adding and syncing sound/graphics would be hard.
Then I thought a movie file like *.avi or something, but you would need some way of playing that movie and I dont think irrlicht can do that. Plus making the video could get tricky without the right tools.
I've also heard that Lua can be used to do this, but I dont see how that would work(and I dont know how to use lua with C++
I've seen lots of game that have this and it shouldn't be too hard to do but I have no ideas