Update: Winners are out!
http://irrlicht.sourceforge.net/phpBB2/ ... 386#185386
To celebrate the release of Irrlicht 1.5 and to give people a fun project to work on over the Christmas break, we're going to host a real competition with prizes!
The task is to create an interactive demo that demonstrates an innovative use of motion in Irrlicht. So think animated meshes, custom scene nodes, scene node animators and/or particle systems.
The project should be released as open source under an Irrlicht-compatible license and use freely available media. It should be no larger than 20MB in size.
Windows binaries are expected but not necessary if your OS isn't Windows, but your code is still expected to compile and run in a Windows environment so we can judge it. Each project should contain some sort of document with a brief description of how to get it working.
The deadline is Monday morning on the 12th of January.
The grand prize is $200
or equivalent in a currency of your choice, paid by PayPal or as cash via post. Thanks to Alvaro who kindly donated his $100 prize money from the DeleD summer compo
to kickstart this contest, which I've also matched.
Second place gets a choice of relevant programming or graphics book from Amazon, for example GPU gems
series, OpenGL red
book, Stroustrup's C++
, 3ds Max 8 Bible
The top rated three projects will get an irrKlang Pro license
donated by Niko.
Judges will be volunteers from the dev team, each giving a score out of 10 for your project. The project with the highest total will be the winner. I'll be looking for innovation, clean code, good presentation and platform independence, but each judge has their own tastes; try to please everyone!
If a judge is unable to get your app working then you'll get 0 points, so don't expect Alvaro to install cygwin, write makefiles and download and compile all the dependencies to get it working.
If you decide to work in a team then you must decide who will take and split the prize money. If you get 2nd prize I'll split $60 of Amazon vouchers between people of your choice. You can't split the IrrKlang licenses though.
If you use code and media that you didn't make yourself, you must give credit in your documentation.
if the competition is a success, expect many others in the future!
I've now unlocked this forum for the use of discussing this and future competitions.