Built-in Cg support is available in Irrlicht rev4060. Please use it instead of irrCg which is now a deprecated project (we will improve only built-in Cg support).
ORIGINAL VERSION:
IrrCg is Cg Shading Language wrapper for Irrlicht Engine. With Cg You can write one shader and use it for both DirectX and OpenGL, without any modification in shader code. With IrrCg You can easy use Cg shaders in Irrlicht, as Irrlicht Material. You needn't prebuild Irrlicht source! Orginal IrrCg library was build with Irrlicht 1.6, but You can easy prebuild library with Your modified Irrlicht version eg. from SVN.
All features and avaiable functions list are in ReadMe.txt and Documentation.
irrCg project website:
http://code.google.com/p/irrcg/
SVN:
http://irrcg.googlecode.com/svn/trunk
Version 0.7.1 (latest stable):
http://irrcg.googlecode.com/files/irrCg_v0_7_1.zip
Other versions:
http://nadro.net46.net/IrrCg/
Happy downloading!!!




