Actually i want to check if collision occur between two Animated Mesh's are not,if collision occurs i have to increment the integer values "i" for first one.X and "j" for two.X.
is Irrlicht have such kind of classes, like collision responce Animator ,
or i have to use external physics systems.
How can i do that ?
I have searched in Irrlicht fourms ,but i can't find any

