anyhow, some clipping issues if the control has too few items in it to activate the clipping code
slight change to clip text correctly in the CGUITreeCtrl element draw function
Code: Select all
void CGUITreeCtrl::draw()
{
------------- < code removed for clarity > ----------------
if(RootNode->Child) // No point in drawing anything otherwise
{
// core::rect<s32> *MyClip = NULL; // original code
core::rect<s32> *MyClip = &clientClip; // replacement code to clip text correctly
core::array<bool> DistStack;
u32 Indent = 1-ScrollBarH->getPos()/10;