I saw it can be integrated with irrlicht but many examples were only for opengl. I really liked the rain example and I found that here http://spark.forum0.net/t30-spark-and-c, someone was trying to port it in irrlicht and had some issues, but never shared the final code. so I completed it and made a nice example to share with all of you

(use WASD to move and space to jump)
http://www.mediafire.com/?xie0j3yra0tx7xq
