SaGCG Simple Irrlicht game core. ^_^ (IOS)

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SaGCG Simple Irrlicht game core. ^_^ (IOS)

Postby Sky-Fox » Wed Mar 28, 2012 10:21 pm

Hi everyone!
I want to create a compilation of patterns for the game!

I started a new project: SaGCG (Simple and Good Core Games )based in Irrlicht 1.8
Site of the project at Google Code http://code.google.com/p/sagcg/
Download and test the collected version here http://code.google.com/p/sagcg/downloads/list
For those who want the latest revision a link to SVN http://sagcg.googlecode.com/svn/

News
VERSION 0.07 r61!!!
    *Fix work xCode 4.2 SDK5.0
    *Fix work Windows32bit platform "Microsoft Visual C++ 2008 Express Edition"
    +Add Libs (SDK5.0)
    *Clean Project
    +Add GameSWF
    *Fix landscape mode

New VERSION 0.08 r68!!!
download:http://code.google.com/p/sagcg/downloads/list

    *FIX GameSWF rendering for OpenGL.
    +Added option Delta time to update GameSWF
    +Added Event for GameSWF
    +Added examples of using the menu (GameSWF) and transfer the data to the flash.
    +Added a new CrazySky.
    +Added project OPENGLES2.0 (not working, for future)
Last edited by Sky-Fox on Mon May 21, 2012 1:10 pm, edited 6 times in total.
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Re: SaGCG Simple Irrlicht for Iphone/Ipad/Ipod ^_^

Postby sesilla » Sat Apr 21, 2012 11:58 am

Hi there,

i have a problems under Xcode compilation. I have downloaded the svn version and compiled with Xcode SDK 5.0.

This is log message. Have you some suggestions?

Thanks in advance
Sesilla

cpp Code: Select all
 
Ld /Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Products/Debug-iphonesimulator/Game.app/Game normal i386
    cd /Users/gianluca/_DATI/Software/Sviluppo/Game/iPhone/Irr_IOS/Projects/game_iPhone
    setenv MACOSX_DEPLOYMENT_TARGET 10.6
    setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
    /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/clang++ -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk -L/Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Products/Debug-iphonesimulator -L../../Externals/irrlicht/source/Irrlicht/iPhone/build/Debug-iphoneos -F/Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Products/Debug-iphonesimulator -filelist /Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Intermediates/Game.build/Debug-iphonesimulator/Game.build/Objects-normal/i386/Game.LinkFileList -mmacosx-version-min=10.6 -Xlinker -objc_abi_version -Xlinker 2 -lIrrlicht -Xlinker -no_implicit_dylibs -D__IPHONE_OS_VERSION_MIN_REQUIRED=30200 -framework CoreGraphics -framework Foundation -framework UIKit -framework OpenGLES -framework QuartzCore -o /Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Products/Debug-iphonesimulator/Game.app/Game
 
ld: library not found for -lIrrlicht
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/clang++ failed with exit code 1
 
sesilla
 
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Re: SaGCG Simple Irrlicht for Iphone/Ipad/Ipod ^_^

Postby Virion » Mon Apr 23, 2012 4:27 am

so this is a 2D engine?
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Re: SaGCG Simple Irrlicht for Iphone/Ipad/Ipod ^_^

Postby dexmas » Thu Apr 26, 2012 11:58 am

sesilla wrote:Hi there,
i have a problems under Xcode compilation. I have downloaded the svn version and compiled with Xcode SDK 5.0.
cpp Code: Select all
 
ld: library not found for -lIrrlicht
 

You only forgot set correct path to original irrlicht library in XCode project settings. You can do this on page "Build settings" in XCode when you click on you build target. You need write absolutely path to you irrlicht.a into "Library search path".
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Re: SaGCG Simple Irrlicht for Iphone/Ipad/Ipod ^_^

Postby dexmas » Thu Apr 26, 2012 12:02 pm

Virion wrote:so this is a 2D engine?

No. It's only wrapper for irrlicht 3D engine for more comfortable usage on iOS devices, as I see.
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Re: SaGCG Simple Irrlicht for Iphone/Ipad/Ipod ^_^

Postby Sky-Fox » Wed May 02, 2012 8:52 pm

New VERSION 0.07 r61!!!
http://code.google.com/p/sagcg/downloads/list
    *Fix work xCode 4.2 SDK5.0
    *Fix work Windows32bit platform "Microsoft Visual C++ 2008 Express Edition"
    +Add Libs (SDK5.0)
    *Clean Project
    +Add GameSWF
    *Fix landscape mode

sesilla wrote:Hi there,

i have a problems under Xcode compilation. I have downloaded the svn version and compiled with Xcode SDK 5.0.

This is log message. Have you some suggestions?

Thanks in advance
Sesilla

I have not tested iPhoneSimulator, Build on Device and set correct path to original irrlicht library ;-).
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Re: SaGCG Simple Irrlicht for Iphone/Ipad/Ipod ^_^

Postby Sky-Fox » Sun May 13, 2012 10:31 am

New VERSION 0.08 r68!!!
http://code.google.com/p/sagcg/downloads/list

Changes:
1.FIX GameSWF rendering for OpenGL.
2. Added option Delta time to update GameSWF
3. Added Event for GameSWF
4. Added examples of using the menu (GameSWF) and transfer the data to the flash.
5. Added a new CrazySky.
6. Added project OPENGLES2.0 (not working, for future)
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Sky-Fox
 
Posts: 29
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