Terrain Heightmap

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Miro
Posts: 2
Joined: Sun Feb 19, 2006 5:09 pm

Terrain Heightmap

Post by Miro »

Well my question is:
While enlarging the distance between the terrain and the camera, the terrain looses quality because some triangles are merged.
How can i control the distance in which this is happening or even disable it?

thx for Help
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Saku
Posts: 158
Joined: Wed Jan 05, 2005 8:48 am
Location: Denmark

Post by Saku »

Read up on the LOD part of the terrain node.
The irr-docs should be sufficiantly explaning.
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Miro
Posts: 2
Joined: Sun Feb 19, 2006 5:09 pm

Post by Miro »

Thank you alot. didn't mentioned that not every part of the .Net doc is empty ^^
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