Hi,
in CBillboardSceneNode.cpp behind function
const core::aabbox3d<f32>& CBillboardSceneNode::getTransformedBillboardBoundingBox(const irr::scene::ICameraSceneNode* camera) _IRR_OVERRIDE_
the _IRR_OVERRIDE_ is too much.
It belongs into the header file(s) and there you already have it.
[fixed]one _IRR_OVERRIDE_ too much
Re: one _IRR_OVERRIDE_ too much
Thanks! Didn't compile that one yet with c++11 compiler so it didn't complain. Fixed now.
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm