[fixed]demo fix

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[fixed]demo fix

Postby Midnight » Wed Apr 04, 2012 11:24 am

"demo.cpp"
cpp Code: Select all
               
 
model2 = sm->addAnimatedMeshSceneNode(mesh);
                if (model2)
                {
                        model2->setPosition(core::vector3df(180,15,-60));
                        model2->setScale(core::vector3df(2,2,2));
                        model2->setMD2Animation(scene::EMAT_RUN);
                        model2->setMaterialTexture(0, device->getVideoDriver()->getTexture("../../media/sydney.bmp"));
                        model2->setMaterialFlag(video::EMF_LIGHTING, true);
                        model1->setMaterialFlag(video::EMF_NORMALIZE_NORMALS, true);
                        model2->addShadowVolumeSceneNode();
                }


cpp Code: Select all
 model1->setMaterialFlag(video::EMF_NORMALIZE_NORMALS, true);
 


SHOULD BE
cpp Code: Select all
 model2->setMaterialFlag(video::EMF_NORMALIZE_NORMALS, true);
 
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Re: demo fix

Postby CuteAlien » Wed Apr 04, 2012 12:07 pm

Thanks. Fixed in 1.7 branch, trunk will follow on next merge.
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