Small (but complete!) Game

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
roninmagus
Posts: 91
Joined: Fri Oct 31, 2003 5:03 am

Small (but complete!) Game

Post by roninmagus »

Hey guys, I've written a little game I called Smiled Out as a test of my lastest version of dusty engine.

The game is a clone of the old "Lights Out" game I'm sure many of you have played.

Here is a screenshot:
Image

You use the arrow keys to move the "cursor" around and the space bar to toggle a face from a smiley face to a mad face or from a mad face to a smiley. But be warned, toggling a face will also toggle its neighbors! Try to get all the faces turned into happy smileys.

The project was written entirely in Dev-C++ with Irrlicht 0.8 and Dusty Engine 6.1. Complete sources are included (though please forgive lack of comments in the source, I apologize but hopefully it's self-documenting)

Let me know what you think!

Download here: http://www.daveandrews.org/dustyengine/ ... ceGame.zip
daveandrews.org - A Christian Programmer's Weblog | Dusty Engine - A Task Engine for Irrlicht
roninmagus
Posts: 91
Joined: Fri Oct 31, 2003 5:03 am

Post by roninmagus »

Can anyone beat this game? I've only beaten it once, and I made it! There's a little ending animation when you beat it. Any tips?
daveandrews.org - A Christian Programmer's Weblog | Dusty Engine - A Task Engine for Irrlicht
eXodus
Posts: 320
Joined: Tue Jan 04, 2005 10:07 am
Location: Canada
Contact:

Post by eXodus »

I went down to 1 smiley left
cmoibenlepro
Posts: 237
Joined: Thu May 27, 2004 3:18 pm
Location: Canada

Post by cmoibenlepro »

It's a fun game. :D
Great work. :wink:

But it is difficult, I played for 10 minutes and the best I got is one mad face left...
Is it possible to remove all the mad faces??
Joe_Oliveri
Posts: 448
Joined: Tue Oct 05, 2004 3:24 am
Location: Boston, MA

Post by Joe_Oliveri »

Very Nice, Sweet Application! :D
Irrlicht Moderator || Game Designer
Learn the basics at </dream.in.code>
roninmagus
Posts: 91
Joined: Fri Oct 31, 2003 5:03 am

Post by roninmagus »

It should be possible to beat, I have beaten it once. But I've been getting a lot of reports about people getting it down to only 1 face, I'm afraid I may have some mathematical problem with how many starting faces there are?
daveandrews.org - A Christian Programmer's Weblog | Dusty Engine - A Task Engine for Irrlicht
Guest

Post by Guest »

I am going to make a game program should i use?
MikeR
Posts: 767
Joined: Sun Dec 26, 2004 4:03 pm
Location: Northern California USA
Contact:

Post by MikeR »

Irrlicht engine + Ogre physics + OpenAL + Giles lighting
If it exists in the real world, it can be created in 3d

Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
Joe_Oliveri
Posts: 448
Joined: Tue Oct 05, 2004 3:24 am
Location: Boston, MA

Post by Joe_Oliveri »

Irrlicht + Newton + OpenAL
Irrlicht Moderator || Game Designer
Learn the basics at </dream.in.code>
Spintz
Posts: 1688
Joined: Thu Nov 04, 2004 3:25 pm

Post by Spintz »

Yay, fun game, took me about 5 minutes to get them all to smileys!

screenshot to prove it! :)

Image

And I don't think it's too hard, just beat it again in 20 seconds! :)
Image
roninmagus
Posts: 91
Joined: Fri Oct 31, 2003 5:03 am

Post by roninmagus »

Spintz wrote:Yay, fun game, took me about 5 minutes to get them all to smileys!

screenshot to prove it! :)

And I don't think it's too hard, just beat it again in 20 seconds! :)

We have a winner!!!!! :)
daveandrews.org - A Christian Programmer's Weblog | Dusty Engine - A Task Engine for Irrlicht
eXodus
Posts: 320
Joined: Tue Jan 04, 2005 10:07 am
Location: Canada
Contact:

Post by eXodus »

So wha't the pattern Spintz?
cmoibenlepro
Posts: 237
Joined: Thu May 27, 2004 3:18 pm
Location: Canada

Post by cmoibenlepro »

We have a winner!!!!!
Cool! :P
Spintz
Posts: 1688
Joined: Thu Nov 04, 2004 3:25 pm

Post by Spintz »

eXodus wrote:So wha't the pattern Spintz?
I really couldn't expain it, I don't think. I just just try to get it so that all the mad faces are only in a single corner. Then set them up, so that they will end up like -

0-happy X-mad

Code: Select all

O O X X
O O O X
O O O O 
O O O O 
Image
quall

Post by quall »

I've been trying to do that for the past hour lol
Post Reply