Alliance (3D Space Strategy/Arcade)

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Alliance (3D Space Strategy/Arcade)

Postby redwater » Sun Oct 29, 2017 3:22 pm

Hello! I recently took part in a game jam last week and used only the Irrlicht Engine (with irrKlang) to make my game all within a week!

Jam page: http://jams.gamejolt.io/allyjam
Game page: https://gamejolt.com/games/alliance/293013

ALLIANCE is an intense Space Strategy/Arcade mix made for the ADL/The MADE Being an Ally Game Jam where being an ally is your only way to prevent the death of the universe (as we know it). A fragmented, space-faring humanity struggles to put its differences and constant infightings aside and cooperate against a threat that can destroy reality itself…

Screenshots:

Image

Image
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Re: Alliance (3D Space Strategy/Arcade)

Postby CuteAlien » Sun Oct 29, 2017 3:41 pm

Huh - this looks pretty nice for a week work! Was this the first time you used Irrlicht?
IRC: #irrlicht on irc.freenode.net
Code snippets, patches&stuff: http://www.michaelzeilfelder.de/irrlicht.htm
Free racer created with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
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Re: Alliance (3D Space Strategy/Arcade)

Postby redwater » Sun Oct 29, 2017 4:02 pm

Thank you!! It is the first time I've pulled anything out of Irrlicht that isn't a demo or a failed project.

Way before this game, I made two little "startup" demos (some nodes, some GUI, a camera, and basic input), a "fish-eye" software shader demo and a failed game (tried to implement arbitrary 3D collision from scratch and stalled the project :oops:).

I hadn't touched Irrlicht in a year or two, but it's like riding a bike... a 24h refresh course the day before and I was set. It's a fun engine.
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Re: Alliance (3D Space Strategy/Arcade)

Postby chronologicaldot » Sun Dec 10, 2017 4:50 am

Nice work! Good that you finally feel accomplished (at least with Irrlicht).
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