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H-Craft Championship Open Source

PostPosted: Wed Feb 25, 2015 2:41 pm
by CuteAlien
Hi everyone!

As some already knew I've been working on open-sourcing our Sci-Fi racer H-Craft Championship for a while.
The game uses Irrlicht (obviously) - and runs on Windows, Linux and Android.
The license is zlib, same as in Irrlicht, so you can use all the code in your own games!
Note that the media-files (textures and music) are restricted to private use.

All infos about it can be found on this page: http://www.irrgheist.com/hcraftsource.htm

Any questions about the sources, please use this thread.

I hope it will be of some use to you - have fun playing with the sources.

Re: H-Craft Championship Open Source

PostPosted: Wed Feb 25, 2015 3:58 pm
by Nadro
Congratulations Michael, You've done a great work! Source code of this game should be helpful for a lot of developers. IMHO it's one of the best open source game. Zlib license is also an advantage :)

Re: H-Craft Championship Open Source

PostPosted: Wed Mar 04, 2015 3:47 pm
by christianclavet
Thanks CuteAlien!

Re: H-Craft Championship Open Source

PostPosted: Wed Mar 11, 2015 1:23 pm
by polylux
Nice move, CuteAlien! :)
By the way, browsing the code can be quite entertaining.

cpp Code: Select all
int GhostRecordSettings::CalcChecksum()
{
    // Man - how I hate it to get back to years old code and all I find is a stupid comment like that *sigh*
    // I guess I just used 2 random numbers.
    return ((mGhostType + mTime) * 3771) | 4711; // this cryptographic formula will definitly revolutionize the world!!!
}


I totally know what you mean in the first two comment lines ;)

Re: H-Craft Championship Open Source

PostPosted: Wed Mar 11, 2015 9:46 pm
by hendu
Not even primes, I expect better :P

Re: H-Craft Championship Open Source

PostPosted: Wed Mar 11, 2015 9:54 pm
by CuteAlien
Pfff, every cryptographer can use primes - where's the revolution in that ;-)