Zombie Buster 2: Annihilation v.2.1.99.1

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
Post Reply
JetLi88
Posts: 14
Joined: Fri Dec 16, 2011 8:38 pm
Contact:

Zombie Buster 2: Annihilation v.2.1.99.1

Post by JetLi88 »

Hey, I've made another game called "Zombie Buster 2: Annihilation" ( because it's quite fashionable these days to have multiple titles on your game :D ).
It's an action, shooter, driving game :shock: apparently, because you have the possibility to shoot and bash those pesky zombies with weapons and also run them over with a car. So it's not a good time to be a zombie :D .

In the making of this game, I've used:
Rendering engine: Irrlicht 1.7.1
Physics: bullet - 2.77 + Bennu Wrapper
A.I.: IrrAI 0.5
Sound: IrrKlang 1.3.0

You can check it on SourceForge:
http://sourceforge.net/projects/crgzomb ... ihilation/
It is also available for download here:
http://sourceforge.net/projects/crgzomb ... rce=navbar

on my site: http://crgames.elementfx.com

or from google docs:

The installer:
https://docs.google.com/file/d/0B25OAju ... sp=sharing
The archived version ( .rar ):
https://docs.google.com/file/d/0B25OAju ... sp=sharing
And source code:
https://docs.google.com/file/d/0B25OAju ... sp=sharing

Below are some pics:
Image
Image
Image
arnir
Competition winner
Posts: 154
Joined: Sat Jan 20, 2007 4:36 pm
Location: Czech Republic

Re: Zombie Buster 2: Annihilation v.2.1.99.1

Post by arnir »

I have played the previous one that was pretty fun, so I was hoping it will be something like it but with cars and some improvements, but it disappoint me :(
you got only few bullets and they are nowhere to find, and what is shooter without bullets...
programmer is bad designer
designer is bad programmer
JetLi88
Posts: 14
Joined: Fri Dec 16, 2011 8:38 pm
Contact:

Re: Zombie Buster 2: Annihilation v.2.1.99.1

Post by JetLi88 »

Well, sorry to hear that, I can add more ammo to the game without much hassle but what is really bothering me is the 3rd person camera, it isn't working as well as I've hoped. That being said, I will certainly make some changes to the game but I'm a bit busy right now so this project will have to wait, hopefully not for too long.
Post Reply