For now, the 0,5 is fine. It's fine for simulation cities, roads etc., down to houses. In the houses there
will automatically be put lights, refrigerator etc. so the each house use realworld power usage. Also
you can find your own house and make it nice, or better if needed.
The above pictures are really draft, much more detail are coming in over the next weeks.
The roads are from OpenStreetMap.
We are working on 'block attributes', so a block can be painted, be dry, moist, wet, or have many plants on one block etc.,
but also split each block into 4x4x4 (12.5 cm). All this without sacrificing much speed or memory. It will take
some hit on memory, but should be be ok.
We are currently doing last bugfixes on the new water management. Then there will be an update and then Mat moves onto visuals, and stuttering etc.
Also we are doing some simulation code for the University of Copenhagen... simulation af plant growth, using their algorithms.http://www.science.ku.dk/english/