NerpaGUI v0.623 (Charts, BreadCrumbs)

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Re: NerpaGUI v0.25 ( Style Update, BreadCrumbs, SearchEditBo

Postby dalerank2 » Mon Sep 19, 2011 7:41 pm

yea... it's good idea, i saw this in others table( qt forexample) i try do it in next revision
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Re: NerpaGUI v0.25 ( Style Update, BreadCrumbs, SearchEditBo

Postby teto » Tue Sep 20, 2011 9:17 am

thanks that's good news ^^
Using trunk with mingw/gcc 4.6, Windows 7 64 bits driver opengl
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Re: NerpaGUI v0.26 ( Calendar + some fixes )

Postby dalerank2 » Fri Sep 23, 2011 6:32 pm

1. Bug fixes
2. Calendar added
3. Style updated
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Re: NerpaGUI v0.27 ( Calendar, Dial )

Postby dalerank2 » Sun Sep 25, 2011 11:26 am

Dial added

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Re: NerpaGUI v0.28 ( Calendar, Dial, Foldout )

Postby dalerank2 » Tue Sep 27, 2011 12:27 pm

Foldout added. Control as outlook side panel. Have some sections which may contained any other controls

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Re: NerpaGUI v0.28 ( Calendar, Dial, Foldout )

Postby Virion » Sat Oct 01, 2011 6:37 pm

this looks sick! good job man!! :D
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Re: NerpaGUI v0.28 ( New style added "SimpleWhite" )

Postby dalerank2 » Sat Oct 01, 2011 9:18 pm

New simple style added

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Re: NerpaGUI v0.28 ( New style added "SimpleWhite" )

Postby serengeor » Sun Oct 02, 2011 8:20 am

Really impressive what you achieved here.
Would you mind if I get some ideas from your code and maybe use it in mine(not copy paste)? :)
Working on game: Marrbles (Currently stopped).
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Re: NerpaGUI v0.28 ( New style added "SimpleWhite" )

Postby dalerank2 » Sun Oct 02, 2011 5:38 pm

I will be very glad if my work are useful to you... I will planing to add some more components and create fork from native gui editor that it was possible to create easily forms and styles to irrlicht projects

Small addon for scroll bar ( Filled Area ).
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Re: NerpaGUI v0.29 ( Nerpa GUI Editor )

Postby dalerank2 » Tue Oct 04, 2011 7:53 am

First step
Want to create like QTDesigner
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Re: NerpaGUI v0.29 ( Nerpa GUI Editor )

Postby dalerank2 » Wed Oct 05, 2011 11:21 am

Added properties editor and components listbox

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Re: NerpaGUI v0.30 ( Insert elements into cell table )

Postby dalerank2 » Wed Oct 05, 2011 7:45 pm

Now nrpTable may have child

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cpp Code: Select all
 
        IGUIElement* someElement;
        table->setCellText( i, 0, name );
        table->SetCellElement( i, 1, someElement );
 
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Re: NerpaGUI v0.30 ( Insert elements into cell table )

Postby teto » Thu Oct 06, 2011 8:17 am

In my opinion this last improvement might the most useful for most of us. Good job
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Re: NerpaGUI v0.31 (bugfixes, NerpaGuiEditor update, new sty

Postby dalerank2 » Fri Oct 07, 2011 12:37 pm

Noire Style added

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Re: NerpaGUI v0.32 ( FileSelectDialog, NerpaGuiEditor update

Postby dalerank2 » Tue Oct 11, 2011 5:19 am

1. Added main menu in editor
2. Added FileSelectDialog, yet without style :(
3. Changed visual editor function
4. Droping control to form
5. Autonaming elements
6. recoded rect and size attribute readers
7. advanced treeview

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