polylux wrote:WIP screens look amazing! Cool too you are gonna head for cAudio. Make sure to compile TaW for x86_64 as well!
GameDude wrote:Looks nice, is the game open source?
hendu wrote:Hm, would you like to elaborate on the LOD system?
hendu wrote:I've been thinking of something similar, but with added normal map creation. Do you do that, or some other magic?
Combining the simplified mesh with a normal map created from the full mesh is a common technique to look good with low polys. I haven't found yet a free tool/lib which would do both, only simplifiers or tools to gen a normal map from two meshes.
One for-sale tool does this, and in addition computes AO too.
devsh wrote:if you have some budget I can offer professional help in areas of Linux compatiblity/High End Graphics and video/audio playback from a multitude of different formats as well as gameplay capture into video and encoding it on the fly.
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