Front Warrior Grass Generator

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REDDemon
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Post by REDDemon »

Nice work.. reading the post at a first look I was thinking you already done the thing I'm working on. luckly you did something different :)
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polylux
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Post by polylux »

Cheers devsh, that looks great and well-implemented.
beer->setMotivationCallback(this);
devsh
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Post by devsh »

well use it all you like!
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Post by devsh »

update:

Commented out some compression because of windows linking errors
Sinsemilla
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Re: Front Warrior Grass Generator

Post by Sinsemilla »

I was trying to use the code with Irrlicht from trunk, but the Grassgenerator was crashing. I made an update so that it works with the revision 4105. I tested it on Linux, so i don't know how it behaves on Windows.
Feel free to use it. :D

http://www.mediafire.com/?d2lojip46x68mpt
devsh
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Re: Front Warrior Grass Generator

Post by devsh »

briliant bro... can I host it/link to it on my portfolio
Sinsemilla
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Re: Front Warrior Grass Generator

Post by Sinsemilla »

Thx :D

Sure, do whatever you want with it.
mnunesvsc
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Re: Front Warrior Grass Generator

Post by mnunesvsc »

you should send images to the monthly competition, the result of your work is really good.
netpipe
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Re: Front Warrior Grass Generator

Post by netpipe »

https://github.com/netpipe/Front-Warrior more recent repo with libs to build with. has glsl error though.
Last edited by netpipe on Fri May 29, 2020 10:12 pm, edited 1 time in total.
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CuteAlien
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Re: Front Warrior Grass Generator

Post by CuteAlien »

I'd recomment to put some stuff in your .gitignore like the .o files (and remove them from git first). If the make-system doesn't generate the obj folders automatically you can put some empty .txt file in there to keep the folder alive.
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netpipe
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Re: Front Warrior Grass Generator

Post by netpipe »

looking better now thanks for the comment.
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