And trust me I have seen more discusions.
Ok the End...
How is the DX10 Driver going? any comment from evandromillian?
What can we do to help maybe? (Probably not spam the forum...


Granyte wrote:sad no one know how to contact him?
do we even have any one who has the knowledge to code a driver
Radikalizm wrote:Granyte wrote:My D3D10/11 rendering system for my engine has some small similarities to irrlicht's driver interface, maybe I could try to port it over some day...
hendu wrote:Some dx9-level features aren't taken full advantage of yet. Shouldn't they be higher priority than dx1x? (my opinion)
Radikalizm wrote:We really need a to-do list containing all of these things..
RdR wrote:Radikalizm wrote:We really need a to-do list containing all of these things..
http://www.irrlicht3d.org/wiki/index.php?n=Dev.TODOList
hendu wrote:Some dx9-level features aren't taken full advantage of yet. Shouldn't they be higher priority than dx1x? (my opinion)

Granyte wrote:hendu wrote:Some dx9-level features aren't taken full advantage of yet. Shouldn't they be higher priority than dx1x? (my opinion)
ofcourse but i think that irrlicht should have dx 10 befor dx12 comes out ...........
also the current dx9 driver could be replaced with a dx9-10-11 unified driver much like open gl does
(well that would mess with xp user so maybe we could keep the curent dx9 driver as legacy or something)
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