New High Tech Engino

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New High Tech Engino

Postby tecan » Thu Oct 01, 2009 10:25 pm

Looking for friends to make some games.

Luna engine and a server available on SVN.

https://sourceforge.net/projects/agnostic/

bullet physics
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Postby tecan » Sat Oct 03, 2009 9:38 pm

updated should build on windows now, libs included now aswell
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Postby P1SQ4M » Sat Oct 03, 2009 10:35 pm

What did you have in mind? (Why bullet physics?)
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Postby tecan » Sun Oct 04, 2009 12:44 am

figured a FPS to start, and it should have vehicles + multiplayer. so far its close to being there. entity management and networking are whats mostly left.
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Postby P1SQ4M » Sun Oct 04, 2009 12:13 pm

I'm looking for something without violence.
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hey - Update

Postby tecan » Tue Oct 27, 2009 6:16 pm

http://agnostic.sourceforge.net << website and forums active now.
Last edited by tecan on Thu Apr 29, 2010 11:41 am, edited 1 time in total.
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Postby christianclavet » Wed Oct 28, 2009 11:41 pm

Thanks Tecan! I'm impressed that you tried to support also windows! Thanks!
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Postby tecan » Fri Oct 30, 2009 9:38 pm

http://img30.imageshack.us/img30/9827/screenshot5zn.png here's a screenshot , it finally builds no problems now. missing files are now there. beta 1 release comming soon. for those who dont allready have the SVN
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Postby anoki » Sat Jan 23, 2010 3:40 pm

Hello,

any news about the project ?
It looks very promising !
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Postby tecan » Sun Jan 24, 2010 4:58 am

there seems to be a lack of intrest or help so i've been slowly plucking away at it. maybe in a few years it'll be ready.
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Postby GameDude » Thu Jan 28, 2010 1:19 am

This looks interesting, I'm gonna look into a little.
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Postby cobra » Thu Jan 28, 2010 1:28 am

I tried to help, but there were so many problems when compiling due to missing files and global linker/include settings, I gave up. :lol:

I'll try to compile the latest SVN and if I can, I'll try to contribute what I can.


EDIT: Latest SVN. No go. Ungodly amount of compile warnings, and then errors at the end. :?
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Postby tecan » Thu Apr 29, 2010 11:43 am

things should compile a bit better for windows users now, its a very large repository due to the /Stuff/Demos/ folder, hopefully i can try to split it up from the trunk but its really nice as it is for the time being. think the full repo download is about 600 mb hehe

sideNote when using luna.cbp build the debug targets , otherwise you have to deal with networking stuff in the main release version.
Live long and phosphor!
-- https://github.com/tecan/Luna Status 85%
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Postby slavik262 » Thu Apr 29, 2010 3:01 pm

P1SQ4M wrote:What did you have in mind? (Why bullet physics?)
I'm looking for something without violence.


I think you're a tiny bit confused (that or I'm being trolled). Bullet is a physics library (just like Irrlicht is a graphics library). It can do physics with all sorts of objects, not just bullets.
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Re: New High Tech Engino

Postby tecan » Thu Aug 04, 2011 3:25 am

hmmm long time little go but still floating the boat
Live long and phosphor!
-- https://github.com/tecan/Luna Status 85%
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