Luna Game Engine

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netpipe
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Luna Game Engine

Post by netpipe »

Last edited by netpipe on Wed Jun 08, 2022 9:08 pm, edited 4 times in total.
netpipe
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Post by netpipe »

updated should build on windows now, libs included now aswell
P1SQ4M
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Post by P1SQ4M »

What did you have in mind? (Why bullet physics?)
netpipe
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Post by netpipe »

figured a FPS to start, and it should have vehicles + multiplayer. so far its close to being there. entity management and networking are whats mostly left.
P1SQ4M
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Post by P1SQ4M »

I'm looking for something without violence.
netpipe
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hey - Update

Post by netpipe »

http://agnostic.sourceforge.net << website and forums active now.
Last edited by netpipe on Thu Apr 29, 2010 11:41 am, edited 1 time in total.
christianclavet
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Post by christianclavet »

Thanks Tecan! I'm impressed that you tried to support also windows! Thanks!
netpipe
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Post by netpipe »

http://img30.imageshack.us/img30/9827/screenshot5zn.png here's a screenshot , it finally builds no problems now. missing files are now there. beta 1 release comming soon. for those who dont allready have the SVN
anoki
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Joined: Fri May 05, 2006 8:31 am

Post by anoki »

Hello,

any news about the project ?
It looks very promising !
netpipe
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Post by netpipe »

there seems to be a lack of intrest or help so i've been slowly plucking away at it. maybe in a few years it'll be ready.
GameDude
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Post by GameDude »

This looks interesting, I'm gonna look into a little.
cobra
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Post by cobra »

I tried to help, but there were so many problems when compiling due to missing files and global linker/include settings, I gave up. :lol:

I'll try to compile the latest SVN and if I can, I'll try to contribute what I can.


EDIT: Latest SVN. No go. Ungodly amount of compile warnings, and then errors at the end. :?
Josiah Hartzell
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netpipe
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Post by netpipe »

things should compile a bit better for windows users now, its a very large repository due to the /Stuff/Demos/ folder, hopefully i can try to split it up from the trunk but its really nice as it is for the time being. think the full repo download is about 600 mb hehe

sideNote when using luna.cbp build the debug targets , otherwise you have to deal with networking stuff in the main release version.
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
slavik262
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Post by slavik262 »

P1SQ4M wrote:What did you have in mind? (Why bullet physics?)
I'm looking for something without violence.
I think you're a tiny bit confused (that or I'm being trolled). Bullet is a physics library (just like Irrlicht is a graphics library). It can do physics with all sorts of objects, not just bullets.
netpipe
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Re: New High Tech Engino

Post by netpipe »

hmmm long time little go but still floating the boat
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
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