Brainsaw wrote:Which rotation do you mean? The rotation of the box in the beginning of the video doesn't need a phyiscs engine, this can be done using an Irrlicht rotation animator.
hmmmm yes, I didn't think this, but the ball have physics and collide widh obstacles, my question is how can I move or to rotate a static object.
I can aply forces to objects, but I want "deactivate" ode's world for rotate the "soil" or I want have a object without gravity.
pd: thanks for this work, is very good.