BlindSide wrote:Can you do a lightmapped scene in Blender and export it straight to Irrlicht?
Yes, you can bake lightmaps into a second UV layer and then export both the diffuse and lightmap layers as an Irrlicht material (lightmap, lightmap_m2, lightmap_m4, etc.).
I'll add this as a tutorial within the next couple of days.
MasterGod wrote:How about changing the subject to "IrrBlend...
I've renamed the exporter to irrb
(less key strokes) - probably should change the logo.
The "todo" list is at the top of the docs.