Tr3nT wrote:why i get all blue?????
all the surface is blue.......
and it's a bit better only in specific position but the edge i s forever blue.... why?????
Some screenshots would probably help us out in assessing what the problem is.
Tr3nT wrote:why i get all blue?????
all the surface is blue.......
and it's a bit better only in specific position but the edge i s forever blue.... why?????




//! Testing water
water = new RealisticWaterSceneNode(
getSceneManager(),
1024.0f,
1024.0f, getVideoDriver()->getTexture("data/waterbump.dds"),
getGraphicDevice()->getTimer()
);
[/code]
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